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Saturday, December 30, 2017

End of Year Report 2017

The end of 2017 is upon us. I started this blog back in April for Swords & Wizardry Appreciation Day. The post was some custom classes I made to be used for Swords & Wizardry WhiteBox. And in that month I wrote my first One-Page Adventure, The Tower of Skulls. Since then I've had a total of 50 blog posts. There were more One-Page Adventures, Reviews, Shout-outs and other subjects. For the longest time my most view blog post was the one about my daughter being the Dungeon Master. Though, since then my One-Page Adventures have been getting more popular each month and my latest One-Page Adventure, Beyond the Demon's Web, currently has the highest amount of views.

I've also created a Patreon this year and added some of my One-Page Adventures to RPGNow. I only have four of my products up on RPGNow but with a total of 400+ downloads. For 2018 I hope to increase my blog views and downloads by at least threefold.

This just in! (Seriously, I just checked while writing this post)
If you find it difficult to find my blog or difficult to remember the crazy name you can find it on Old School Gamer Radio!! It is under Blogs - OSR Adventures & Short Stories. And speaking of short stories; a miniseries coming in 2018, The First Orc.

Here's to 2018 and to the OSR Community. And a huge thank you to, well, you! Thank you all for the support this year! I'm glad to be a part of the OSR Community.

Sunday, December 17, 2017

Tunnels & Trolls: Beyond the Demon's Web

December's Tunnels & Trolls One-Page Adventure: Beyond the Demon's Web


A werespider and a demon join forces to take control of the mortal plane and their first plan of attack is a small farming village. Will you venture beyond the demon's web and stop them before it's too late!?

I am still in the process of finding that "just right" format for One-Page Adventures for Tunnels & Trolls. Anytime I read other adventures or look at how other GMs write their material there isn't a "universal" format. So for the sake of simplicity this is the format I am going to go with (modifying here and there later I'm sure):
Monster Name
Monster Rating: xxx Dice: xxx Armor: xxx
Speed: xxx Size: xxx
Special: xxx
Description (but not always used for basic/universal monsters)

N: Normal (about the same speed as a human)
S: Slow (slower than a human)
F: Fast (faster than a human)

N: Normal (about the same size as a human)
S: Small (smaller than a human)
L: Large (larger than a human)

For the specifics of the size and speed of the monster I will leave up to the GM since I'm sure each group has their own way of handling size and speed.

Now, for this I read this style from someone over on the Facebook Group for Tunnels & Trolls. It seemed simple and straight forward.
If the monster rolls enough Spite (6's) then the monster can choose to use their special ability by spending the required amount of Spite (6's). Who the victim of the special ability is I'm sure the GM has their own way of determining this.

To those who are new to my One-Page Adventures the one thing you will notice is that there is not a map (and never will be). The reason for this is that each gaming group is different. Some can spend 8+ hours gaming in one session while others will be lucky to just get in 2 hours. And I feel that maps (though important and needed) can put a strain on some groups. Which is why I don't add maps so the GM can design/modify the adventure that works best for their group.

Enjoy and I hope to bring you a new One-Page Adventure for T&T sometime in January!

JB Publishing

As you can tell by the new design of the blog I have some changes coming for 2018.
My goal is to create a more professional product for you. The main focus will still be for the Swords & Wizardry system (thus other games powered by Swords & Wizardry) since this is my preferred system in my house. I have recently gotten into Tunnels & Trolls and have converted some of my One-Page Adventures for it and I plan to continue to do more for T&T. Also, on the agenda is to continue work on the Campaign Setting that I promised (don't worry I didn't forget). The goal for the Campaign Setting is to be as system neutral as I can be with it. With the work on the Campaign Setting will be lore through Short Stories (as short as 1,000 words to much more).

I've recently received some feedback from some on /OSR/ that they would like to have a direct link to my downloads rather than having to go through RPGNow (even if the products are free). I will also include a direct download link including the link to RPGNow for those that want the product without having to go through RPGNow.

So here's to the future of JB Publishing!

Friday, December 15, 2017

Beyond the Demon's Web

December's One-Page Adventure is here!

Beyond the Demon's Web (RPGNow)
Direct Link

This OPA was designed to be used with Swords & Wizardry Continual Light. Also, as a reference you would need a copy of Tome of Horrors Light, Volume I (Free!).
This is a spider filled adventure with a demon and a werespider joining forces to take over the mortal plane. Will you, adventurer, dare to go beyond the demon's web to stop this duo before it's too late!?

I am now getting back in the groove of things so expect a new OPA sometime in January.
Also, this OPA and future OPAs will be converted over to Tunnels & Trolls as a bonus!

Don't forget I also have a Patreon. Sadly, I have neglected it some but I am getting back to "serious mode" so check that out if you want. Though, I know there is currently some craziness going on with Patreon at the moment.

Facebook Page
Facebook Group

Friday, December 8, 2017

Monster: Flesh Mound

A flesh mound is a pile of “living” flesh. They are typically made of human flesh and are created by demonic beings. The size of a flesh mound can vary from that of a dog to a large bear. A flesh mound will continue to grow as it continues to eat and absorb the flesh of humanoids. A flesh mound can attack and grab its victims with flesh tentacles. The larger the flesh mound the more tentacles it has.

I have created two versions for this monster: Tunnels & Trolls and Swords & Wizardry.

(And I'm sorry for my artistic skills)

Sunday, December 3, 2017

The Siege of Crasmere for Tunnels & Trolls

I recently got the PDF of Tunnels & Trolls 5th edition and I love it! Though, I haven't had a chance to run a group game yet but I did play around with some Solo Games. Including the App, Tunnels & Trolls Adventures.

As I was reading through the PDF and searching all through the forums about T&T I noticed a couple of things.
1.) I didn't find any books that were "official" monster books. Which I thought was a little odd at first and was confused as I was doing my read through of the PDF. But now I love this! I am glad that what I perceive to be a goblin is going to be different than how someone else uses them in their game. The simplicity of the monsters/'stat blocks' is great and allows for anyone to create whatever monster they want on the fly.

2.) I couldn't find a whole lot of gaming material for T&T. There is a lot of revised versions of older content but I couldn't find a lot of new third party content. 

So I went ahead and converted my One-Page Adventure, The Siege of Crasmere, to be used for Tunnels & Trolls. 
With converting it I changed the arrows from the goblins, under the 'Features,' from an attack to a Level 1 Saving Roll vs Dexterity or Luck. With the monsters themselves I multiplied their HD by 15 to get their Monster Rating. And for any +1s, like the Ogre HD 4+1, each +1 I added 3 to the Monster Rating. For the monsters that don't have a full HD, like the goblins, their Monster Rating is a flat 10. I read this somewhere on a forum. Someone was asking how to convert Basic D&D to T&T and this seemed like a fairly simple formula. 
With Klatt I added an ability to her attack that would reflect the damage that she deals with the axe that can only be healed through magical means.
And I left the magic item the same just because after my searching of magic item examples for T&T I feel that this would still work as is.