Laserblaster for Untold Adventures
Laserblaster
An alien weapon lost in time and space. The weapon will only work if the user sticks their arm in it and wears the amulet that can be found with Laserblaster. Laserblaster requires two hands to use and it deals 2d6 damage. Each time the user fires Laserblaster they must make a Saving Throw. The amulet begins to corrupt the user with each failed Saving Throw. If the user has a total of 4 failed Saving Throws they are fully corrupted and lose all control. The only way to stop the fully corrupted user is death or by removing the amulet. To remove the amulet the one removing it must make a Saving Throw roll with a -2 penalty for each failed Saving Throw corruption on the amulet (0,-2,-4,-6,-8).
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