Tuesday, June 13, 2017

Languages in SWL/SWCL

I've noticed that in Swords & Wizardry Light (and the beta of Continual Light) languages are not addressed. Which is an easy hand-wave and a very obvious obstacle to hurdle. Common language and the languages for the races in the game.
But what it doesn't state is how many languages a character knows.

This is my idea for a language system:

Every starting characters knows how to speak and read/write Common plus speak and read/write their race's language (Humans only know Common).
Any character that has an intelligence score of 6 or less can only speak their race's language but cannot read/write their race's language.
Any odd numbered intelligence score greater than 10 is an extra language the character can speak.
Any even numbered intelligence score greater than 10 is an extra language the character can read/write (the same language you picked to speak previously).

Example:
A Human with 13 Intelligence. They have two odd numbers and one even number greater than 10. So this human can speak and read/write Common. For their first odd number they choose Elvish to speak. For their first, and only, even number they must choose Elvish to read/write. For their second, and last, odd number they choose Goblin.
So this human can speak and read/write Common and Elvish. And they can also speak Goblin.

What are your thoughts on this language system for Swords & Wizardry Light (and future Continual Light)?

2 comments:

  1. Interesting. I stuck with the AD&D PHB for my purposes in my SWL campaign, but this can do nicely. Well done!

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